Thankfully, the same can be said about SoulCalibur VI's presentational qualities. The overall historic fantasy tone of its storytelling is ever-present whether you're in the heat of battle or flipping through the menus. One aspect that I thoroughly appreciated was the camera work in mid-battle. It moves much more dramatically than in previous games which adds a level of excitement to combat that you don't usually see in the genre. Of course, the graphics are detailed and the characters look great. However, its visuals aren't as much of a step up as I was hoping they would be. The most disappointing aspect is the stage designs. Whereas previous games featured memorable and intricately rendered arenas, SoulCalibur VI currently only has 11 and most of them are forgettable and, dare I say, bland.Īs you can see, the roster of characters in SoulCalibur VI is rather diverse and contains many familiar fighters.
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